Most Anticipated Games - August Edition August 04 2016
Each month at For The Win Board Game Cafe, we're going to be taking a look at a few future releases that we're really excited about. From new games, to expansions, to Kickstarters we'll be covering it all monthly.
SeaFall remains one of the most anticipated games of the year, ever since it was announced earlier this year. The day of its release is finally drawing near and gamers everywhere are frothing at the mouth to get it into their hands. Simply put, SeaFall is the passion project of Rob Daviau. If you've heard of the term "Legacy" you know just what kind of product Mr. Daviau is capable of putting out. He's been building this formula of ever-changing and evolving board game for a few years and SeaFall is the culmination of all that hard work. He's been working on it since he left Hasbro in 2012. Finally, he'll get to see his thesis project come to life, and we couldn't be more excited to try it out.
SeaFall will be on shelves soon after GenCon (Aug 4 to 7).
Game of Thrones: The Iron Throne
Fantasy Flight Games has done a great job with the Game of Thrones IP since they've owned their rights, minus a few blunders (Game of Thrones The HBO Card Game). But what they're doing with their newest entry is something that excites us greatly. Personally my two favourite games of all-time are Cosmic Encounter and A Game of Thrones: The Board Game 2nd Edition. And what Game of Thrones: The Iron Throne promises to deliver is the combination of the Cosmic Encounter engine in conjunction with the Game of Thrones theme.
The game won't have nearly as much variability as Cosmic Encounter, which makes that game great. But don't consider this just a simple re-skin. There new mechanics that switch up the formula of what you would expect from a Cosmic Encounter-style game.
Game of Thrones: The Iron Throne is expected to be available by the end of the calendar year.
STAR WARS: Destiny
We move from one Fantasy Flight juggernaut to another. They have not been shy about milking the Star Wars franchise, but it's hard to complain when all of their output thus far have all been really strong games. We were huge fans of the Dice Masters IP and it delivered a year of strong competitive fun, but it wasn't without its balance and production problems. Fantasy Flight has always delivered excellent competitive products, keeping an eye on balancing anything that gets out of hand. It's not exactly the same game as Dice Masters, but it definitely aims to make a splash in the collectible game market.
Now you can live out your fantasy match-ups in the Star Wars universe, in a quick and strategic skirmish of dice and cards. STAR WARS: Destiny will be hitting retailers in November 2016.
Ticket to Ride: First Journey
Ticket to Ride is a modern-day classic when it comes to board games. It's such a strong game for families, and it evokes a true timeless quality. It's no surprise that Days of Wonder have decided to hop on the train (intentional pun) of creating a kid-friendly version of their game.
The original Ticket to Ride is a relatively light affair in itself, but the games can span anywhere from 45 minutes to 1.5 hours, which is usually beyond most children's attention span. First Journey looks to condense the experience to a more compact play.
Currently, Ticket to Ride: First Journey is exclusive in the U.S. to Target stores. But I would anticipate it to be available here before the end of the year.
Near and Far
Late last year, Ryan Laukat released an ambitious storybook-style project in Above and Below. A light euro, wrapped in the theme of a choose-your-own-adventure book. Near and Far is the spiritual successor to that original project.
The art and style is classic Laukat. I would probably put him as my favourite visual designer in the gaming world. All his work just has a serene, fantastical and adventurous feel to it. And the fact that he designs the actual gameplay as well, just speaks volumes to how talented he really is.
Near and Far adds some progression to the previous formula. Some characters your find and recruit will gain talents that can be used in future play-throughs. It's no surprise that more and more games are trying to add legacy style mechanics to their games, as it has been a hot commodity in the last year or so.
Click here to help support the Kickstarter. The game is expected to be delivered by October 2016.